Learning Labels Teams

Learning Labels Teams app is built and downloadable in the Google Play store (includes all the screens referenced in last month’s post). I am optimistic for how this app could help teams improve their ‘collective intelligence’; skills are an ideal medium to work with.

As the app takes form, there is a lot of proposed interactions worth considering. In the future, many of them will influence app features in future versions. Some questions worth considering:

How willing are learners to share their skills and learning pathways among each other? Does use of the app require a mandate and/or time period? Should specific areas of a learning plan and subsequent performance be veiled? (There are already ways where achievement – grades and scores – do not appear.)

What type of incentives should be in place to reward team building actions or behaviors? Can there be a decentralized system where peers suggest learning among each other?

In response to these questions, I thought of a few personas to show what works and does not work.

Favorable personas:

  1. Mentor – best way to learn and apply skills properly is through a mentor (could be a teacher or a peer).
  2. Organizer – sets up meeting and does the leg work. (The person who sets up the team in the first place.)
  3. Seeker – finds and allocates resources for the team.
  4. Communicator – manages the necessary soft skills of the team to build a desired collective intelligence.
  5. Learner – takes on all suggested tasks and experiences to learn.

Unfavorable personas:

  1. Sandbagger / Back Stabber– someone who poaches other team members work and makes modifications\ to make him better.
  2. Oddsmaker – matching and comparing teams strictly by the numbers – Skill Points. (Some healthy play makes sense, but the numbers are to build not compete.)
  3. Back Scratcher – someone who offer praise and makes unauthentic suggestions to team members to gain favor.
  4. WIFM – “what’s in it for me” attitude. (Generally accepted business attitude, but here should be WIFT ‘what’s in it for the team”.)

Effective use of the app requires a healthy number of learning labels in the system. If you are an educator or researcher who likes the idea of pooling skills to enhance a team, contact us for a free consultation on ways to get learning and job labels created for your organization.

As posted on Skills Culture: http://www.skillsculture.com/Blog/Display?name=Learning-Labels-Teams-Launched

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